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Activation track issue

Discussion in 'Timeline' started by BigGameCompany, Feb 13, 2019.

  1. BigGameCompany

    BigGameCompany

    Joined:
    Sep 29, 2016
    Posts:
    112
    I have my objects "Enemy Assault Army" deactivated in the hierarchy.
    I have the activation track set to activate them a few seconds into the clip.
    (Refer screenshot 1)
    But...

    when i press play the Enemy army self activates (Refer Screenshot 2) .... The timeline isn't even triggered to play yet...what am i doing wrong?
     

    Attached Files:

  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    Try turning the preview mode off in the timeline editor, then disabling the GameObject. It sounds like the scene value is defaulted to on. In the editor, the timeline in the window puts all values it affects into preview, which means their values aren't saved.
     
  3. BigGameCompany

    BigGameCompany

    Joined:
    Sep 29, 2016
    Posts:
    112
    Thank you heaps, you solved hours of frustration for me. Problem fixed.