I want to be able to turn abilities on/off based off UI input from the user, but I'm struggling to make it happen. Right now I have a bool in the AbilityControl struct and I'm checking it at the top of the update function in the Ability_RequestActive system. The problem is I don't know how to set the value in AbilityControl from UI input. Is the best way to try to accomplish this? If so how do I set the bool in AbilityControl?