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Action MMO RPG isPandora

Discussion in 'Works In Progress - Archive' started by NapalmRain, Feb 26, 2015.

  1. NapalmRain

    NapalmRain

    Joined:
    Mar 3, 2013
    Posts:
    29
    Hello everyone!
    I would like to share a project we're working on.
    The working title of the project: isPandora.
    Website: http://ispandora.com

    Description:
    Historical adventure multiplayer RPG.
    The story is set in the world, which takes as the basis of culture of northern peoples of Europe.

    Goal: to learn the history of the world, where the hero appears, and perhaps to understand how and why he came into this world (initially all players come from some other world, but no one remembers exactly where).

    We are working on a project with varying degrees of success for about two years and hopefully soon will come to the finish line.

    I would be grateful for any criticism and try to answer any questions.










     
    Last edited: Feb 27, 2015
    daawsomest likes this.
  2. NapalmRain

    NapalmRain

    Joined:
    Mar 3, 2013
    Posts:
    29
    Well, the lack of bad news - it is also good news, but really no one has any criticism, suggestions or questions?
     
  3. ANTMAN0079

    ANTMAN0079

    Joined:
    Mar 16, 2013
    Posts:
    277
    Stating a game is a multiplayer, then proceeding to not show any of that doesn't bold well.

    Stating a game is an RPG, then proceeding to not show any of that doesn't bold well either.

    Why is it called 'isPandora'? Is that a language thing?

    And there's really not enough to even talk about as far as gameplay is concerned.
     
  4. NapalmRain

    NapalmRain

    Joined:
    Mar 3, 2013
    Posts:
    29
    I will try to answer everything:
    I agree about the multiplayer and role Playing, will need to prepare more information. I will try to fix this in the near future.
    ispandora - a derivation of expression Pandora Island.
    I'd really like to describe in detail the legend and idea this world, but my English is restricted with Google Translate, and this is sad.
     
  5. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Looks like you have a pretty good bow/arrow mechanic working. It can be polished several iterations to be better, but it is pretty nice now.
    The character textures could really use some work. There was a visible lack of detail on them and could really be pushed to add visual definition to the 3D models.

    Antman makes some good points - but keep up the hard work, it is obvious you have put in some time on this so far.

    Keep updating here and iterating as often as possible.
     
  6. NapalmRain

    NapalmRain

    Joined:
    Mar 3, 2013
    Posts:
    29
    Thank you!
    Mechanics with bow have devoted significant time and I even wrote about it a lesson, but it is, unfortunately, only on Russian. I'll try to make subtitles. If interested, here is the LINK
    You right. Now the texture of the character - it's just the texture of the skin. In the future, will be imposed texture with using photos of real people.
    I will try!)

    Small update:
    New art for the character "Bjorn - shaman of souls"


    We have created the first blacksmith shop and taught the hero to work with it:
     
    Last edited: Mar 10, 2015
  7. NapalmRain

    NapalmRain

    Joined:
    Mar 3, 2013
    Posts:
    29
    Dear friends!
    We got green light on Steam service.
    We are moving further and will post updates. As soon as the release date becomes clearer, we will immediately inform about it!
    And also we need your support on Indiegogo!