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Bug Action bindings are empty when supported devices has entries

Discussion in 'Input System' started by sickbattery, Sep 26, 2020.

  1. sickbattery

    sickbattery

    Joined:
    Jul 13, 2014
    Posts:
    20
    Project Settings > Input System Package > Supprted Devices

    I have:
    Mouse
    Keyboard
    Pen
    Gamepad

    Create Input Actions > edit. Try binding anything ...

    Is it just me o_O ... or is that a bug?
     
  2. Fesser

    Fesser

    Joined:
    Sep 10, 2020
    Posts:
    2
    I have the same issue
     

    Attached Files:

  3. Fesser

    Fesser

    Joined:
    Sep 10, 2020
    Posts:
    2
    After playing around all day, I found two temporaly solutions:
    1. Delete .inputsettings.asset
    2. Use the Control Scheme on the Action Map tap, but it's harder, you'll need to create a control scheme for each dive and switch between them when you are appling the bindings because it wont let you do the binding if all schemes are checked.
     

    Attached Files: