Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Question Accurate placement of objects in AR? Best practices?

Discussion in 'AR' started by levoxtrip, Jul 1, 2022.

  1. levoxtrip


    May 4, 2020
    Hello everyone, i'm currently working on an art project where I want to place certain Objects in a building. For that I want these Objects as accurate as possible placed! Because of that I wanted to know if you could give me some advice of best practise.

    For now, I started plane detection in the beginning and then gave every object an AR Anchor.
    Any better ways to keep the positions quite good?

    Thanks a lot in advance, Cheers Leon
  2. andyb-unity


    Unity Technologies

    Feb 10, 2022
    While plane detection is enabled, the transforms of discovered planes will continue to update as your device continually develops understanding of your space. Parenting content to an Anchor is a great way to get more stable positioning over time.

    Best Practices
    For best practices on your target device(s), see the documentation for the respective provider.

  3. Charbel_Globalistic


    Jan 18, 2023

    We are a global company dedicated to providing construction engineers with innovative solutions. In line with this goal, we have decided to develop an application that accurately displays pipes, wires, lamps, and other similar components in their real-world spatial coordinates. However, we have encountered an issue with using ARCore or ARKit, as these technologies are not precise enough to accurately display these items. The margin of error can range from a 5 meters to as much as 20 meters , and can be even greater in challenging conditions. This can pose a significant problem in the construction industry, where precise positioning is essential. As such, we are seeking a solution that can deliver the level of accuracy required to meet the demands of this field.