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accuracy problem of animation movement

Discussion in 'Animation' started by augustinus, Jul 16, 2018.

  1. augustinus

    augustinus

    Joined:
    Feb 3, 2015
    Posts:
    25
    After playing an animation,
    The character need to be in a specific position as I intended.
    The movement of character is controlled by the animation root motion.

    I've tested 2 cases.

    1. move animation alone


    It's okay. The end position of character is right position as I intended.

    2. Running(moving in place, no position change) + move animation (the same as animation)


    It's not right position, although running animation move in place.
    The end position is changed so the result is slightly different.
    Although move animation has only original options of root motions.

    스크린샷 2018-07-16 오전 11.27.59.png


    So in case 2,
    is there any way to move the character accurately with no influence of previous animation?