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Question Accidentally Mixing Pro and Personal Unity Licenses

Discussion in 'Editor & General Support' started by TRooster, Jul 9, 2022.

  1. TRooster

    TRooster

    Joined:
    Jun 21, 2019
    Posts:
    1
    Hey guys! I've done a lot of digging around regarding info on using multiple licenses, but a lot of the threads I found seem kinda old and none of them quite address my worries, which are admittedly weirdly specific.

    So, I'm a professional developer working for a small company from home, and we use Unity to develop apps quite often. I created a separate account to work for them, and they purchased that account a seat on their organization for Unity Pro. That's the license I use when working.

    However, I have a number of personal projects, too, and I work on those using a free license on my personal account. Now that I have two accounts with their own respective licenses, getting things rolling has become a bit more complicated. In an effort to respect Unity's terms, I --

    1. Return my pro license
    2. Log out of my professional account
    3. Log in to my personal account
    4. Activate a personal license

    -- every time I want to work on a personal project. I'm aware that right now, this is one of the only ways to use multiple licenses on one machine, and unfortunately, I'm not currently in a position to acquire a second computer to make this easier. :(

    Thing is, I can be a bit of a space case, and though it's hard for me to recall any specific instances of doing so, I worry about times where I might've forgotten to switch the licenses when opening personal projects, thus doing work on them while using Unity Pro without realizing until I'm 3-4 hours in.

    Maybe it's a bit of a paranoid question, but would this "tag" my personal project permanently, and therefore qualify as "mixing licenses", even if I correct my mistake after, or avoid building it using Pro? I've seen stuff that implies that even so much as opening a project under a certain license shoots you off into "illegal" territory, even if you then proceed to switch back to a Personal license after.

    I'd really hate to have to scrap an entire project because of a lapse of memory, and I feel like I might be overthinking it, but I really want to be sure.

    Thanks for your help ahead of time!
     
  2. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    1,882
    There is no tagging and no need to be paranoid. Navy Seals won‘t storm your appartment. ;)
    Although the only thing you should consider is to not make a release build with the Pro license since the Personal license forces the splash screen whereas Pro does not.

    In any case, you don‘t even need an extra computer. Just create a new local user account for your personal projects. There‘s a good chance that Unity will remember each account for each user account and in that case all you need to do is log out of your regular (windows/osx/*nux) account and log in to another.
     
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