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Question Accessing properties of AnimationRigging components

Discussion in 'Animation' started by MattESqr, Jul 30, 2020.

  1. MattESqr


    Feb 5, 2020
    Hello, was wondering how to access the exposed properties of one of the AnimationRigging components as seen here.

    It seems to be inside a TwoBoneIKConstraintData struct and even then, not public.

    The idea was that I had a reference to a TwoBoneIKConstraint and could then modify position and rotation. If this is not an ideal approach... what is the way to control the target through script?