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Question accessing Global Volume properties

Discussion in 'Visual Scripting' started by gavinprior, Jul 31, 2023.

  1. gavinprior

    gavinprior

    Joined:
    Jul 27, 2020
    Posts:
    42
    Hi All

    I've been searching all day and cannot find a solution. It's driving me crazy!!

    I have updated Project Settings / Node Library to include Unity.RenderPipelines.Universal.Runtime which is supposed to open up properties in the Volume component and it just is not working(!).

    I am using Unity 2022.3.0.
    Visual Scripting version is 1.8.0

    Any ideas?
     
  2. gavinprior

    gavinprior

    Joined:
    Jul 27, 2020
    Posts:
    42
    Well, I couldn't find a proper solution. It looks like you can't access the RenderPipeline properties using visual scripting. I ended up just hiding/showing the game objects with the Global Volumes attached which works I suppose but not very elegant. I could have used something like DoTween maybe to make a smoother transition but it worked out ok for what I wanted to do.