So it's getting late and this might start to sound like ramblings, I've been doing readings on Unity and Android's website for a few hours now and while I think I'm closer to an answer I'm also confused as . I figured out how to know when the buttons on my phone are pushed, and to use them to in my game. Now I'm looking to raise and lower the volume of the device I'm playing on, and it's not as easy as I'd hoped. This has been one of the more helpful links I've found so far http://sudarmuthu.com/blog/adjusting-the-volume-in-android-through-code So far what I've gathered is I have to get an Instance of the audio manager, then pass certain code on to that. Then I was reading on Unity's website that it looks like I have to write a plugin that allows me to call these functions. I'm very early on in moving my game to my android. I'm currently looking for some direction and reassurance that I'm on the right path to change the volume of my device. Do I need to write a plug in? So any help would be great. I'm looking for more direction so I can figure out how to access the android commands and less "write this code" because if I figure out how to do it I'm sure I'll figure out more along the way.