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Feedback Access to deformed vertices or special 2D collider

Discussion in '2D Experimental Preview' started by URocks, Dec 7, 2019.

  1. URocks


    May 1, 2014
    Unity acquired Uni2d whis supported 2d collison on deformed rigged sprites. And we still dont have any option to use it.

    Here you can see how it was working in Uni2d

    Please at least expose the deformed vertices if is problem to implement 2D collider, so we can pass the edge of deformed sprite each frame to edgecolider of poly2D collider. I know is not super effective but at least there will be an option