I am trying to access terrain wind settings for bending factors in realtime, however it's not avalible. Same goes for the wind turblence script that's in Unity 3.0, I don't see a way to access that script either. How Can I get any access to this? is no access to these properties in the terrain or terrain data class. Which shader under terrain would I need to modify, Do I have to first find the shader manipulating the brushes, then using a script access that shader and then bending it through that script by setting a new variable I create?