I have been having a shader problem (https://forum.unity.com/threads/opaque-texture-bug.832003/) and i wish to fix it with a workaround I am using LWRP and I can fix my shader by turning opaque texture on and off again during runtime using the inspector. I want to therefore do this via a script How can i access the camera value "Opaque Texture" and set this on and off? i cant see any documentation on this. Thanks for any advice!
This could inspire you maybe https://forum.unity.com/threads/acc...ard-shader-via-scripting.287002/#post-1961025