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Access 2D texture within package (PCX point cloud importer)

Discussion in 'Visual Scripting' started by bjerken, Sep 20, 2020.

  1. bjerken

    bjerken

    Joined:
    Dec 24, 2015
    Posts:
    11
    Hi!
    Does anyone have a tip on how to access a 2D texture within a package in Bolt? I am trying to access the 2D textures created with Keijiros PCX point cloud importer, but I can only seem to access them in the editor but not through a path even if I put them in the reference folders. It only seems to reach the PLY file itself. Thanks in advance!