Search Unity

Absolute Beginner: Player Object FP + 3rdP

Discussion in 'World Building' started by KaeruGaman, Aug 20, 2019.

  1. KaeruGaman

    KaeruGaman

    Joined:
    Apr 27, 2019
    Posts:
    9
    Hi there!

    I'm kinda lost because the information base is so incledibly huge, I cannot seem to find a very basic starting info...

    how do I place a "player" in a "world" to make it controlable FPS style (and later on switch to 3rdP and back)

    I just don't find what kind of object to use... I looked up "Character Controller" and it speaks about the collision capsule...

    I simply need the information, what object do I create and put upon my plane, box, terrain, whatever, to have my cam moved by WASD...

    I found a reference to an FPS tutorial that was 404 meanwhile...

    would be great if someone could point me to some starting information.
    (I watched a bunch of videos, I played around with 2D playground a bit, I did the Roll-a-Ball Tut completely, I started John Lemon [wich didn't work at the end of chapter 2] and I can't seem to find any FPS tutorial)

    thanks in advance!

    PS:
    okay, I just found "Creator Kit: FPS"...
    it jumped into my face...
    it's brand new, isn't it?
    well, anyhow, thanks for reading my thread.
    would delete it if I found the button... LOL

    PPS:
    okay, just for information to the staff:
    the new tutorials do not appear on the old tutorial pages
    https://unity3d.com/de/learn/tutorials
    wich I bookmarked in my browser months ago.
     
    Last edited: Aug 20, 2019
  2. crysicle

    crysicle

    Joined:
    Oct 24, 2018
    Posts:
    95
  3. KaeruGaman

    KaeruGaman

    Joined:
    Apr 27, 2019
    Posts:
    9
    oh... thank you!
    this seems to be a 3rd Person controller... I'll look into it anyways.

    I started this new FPS tutorial, and got a bit disappointed, because it does not seem to cover ANY concerns of the player controller itself.
    the chapter list reads:
    1. Get Started with the Creator Kit: FPS
    2. Customize the Germ Targets
    3. Design your Own Level
    4. Modify the Doctor’s Weapons
    5. Create a Level Endpoint
    6. Onward and upward!

    ... there's no chapter how and why-that-way put a player object into an empty level...

    because I want to create own levels, experiment with Unity's Terrain and Tree and Grass and all aspects of LOD and such, and I need a PlayerController to simply walk through a level I created...