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About UGUI batch

Discussion in 'UGUI & TextMesh Pro' started by Loofah_Bu, May 20, 2016.

  1. Loofah_Bu

    Loofah_Bu

    Joined:
    Sep 5, 2014
    Posts:
    2
    hey guys,

    I am recently trying to learn UGUI, here are some question about batch.

    1463727510047.jpg

    I have six buttons in the hierarchy. They use different sprite and all packed in same atlas. I look up some doc about optimizing They always say pack all sprite in same atlas can reduce batch. but after doing this, I found that the batch count still remains 6 instead of 1.

    So i think batch count depend on the button's order. i change the button's sources like this 1 is a source, 2 is b source, 3 is a source and so on. I think the result will be 6 but it becomes 2.

    Does anybody can explain the relationship between atlas and hierarchy order and the right way to optimize UGUI ?

    Thank you for any help you can provide.
     
  2. IzzySoft

    IzzySoft

    Joined:
    Feb 11, 2013
    Posts:
    376
    i'm a novice, but i wonder..

    Do you have 6 different Materials? Defeats the purpose of using a single atlas. :[
    Well, even if there's a single Material, but 6 Instances of it, it might increase the count. :p