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Discussion About the priorities of the UI team...

Discussion in 'Unity 6 Beta' started by laurentlavigne, Apr 6, 2024.

  1. laurentlavigne


    Aug 16, 2012
    It's frustrating that this engine UI is made by people who don't directly make games because they don't know what we need in production
    So we get these sorts of procrastinations:

    When terrible filters
    badly need an upgrade to reflect in-production workflow:
    complete type list (with search field in ue5)
    each selection stacks at the bottom as bookmarks
    bookmarks can be toggled
    toggling multiple bookmarks is additive (option for intersection would be ok too)

    That's where time needs to be spent.
    PanthenEye likes this.