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Question About SpriteAtlasImporter's BuildTarget for iOS in Unity 6000

Discussion in '2D' started by K_kizaki, May 13, 2024.

  1. K_kizaki

    K_kizaki

    Joined:
    Apr 4, 2016
    Posts:
    2
    Hello,

    I started using Unity 6000.0.0f1, noticed that TextureImporter and SpriteAtlasImporter have different BuildTarget name for iOS.

    Previously, TextureImporter's BuildTarget name was "iPhone", but it has been changed to "iOS".
    However, the BuildTarget name of SpriteAtlasImporter seems to remain "iPhone".

    Will SpriteAtlasImporter's BuildTarget name for iOS be changed to "iOS" in the future?

    Unity6000_BuildTarget_Diff.png Unity6000_BuildTarget_Diff.png
     
  2. Venkify

    Venkify

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    649
    Thanks for reporting. Will take a look and update asap. Thanks.
     
    K_kizaki likes this.