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Question About crossing PCs

Discussion in 'Unity Render Streaming' started by HamastarXR, Apr 27, 2022.

  1. HamastarXR

    HamastarXR

    Joined:
    Sep 7, 2020
    Posts:
    1
    Hi all , im using render streaming to build an streaming feature.
    It work fine on only one PC included.

    There are two PCs : aPC and bPc

    Whitch means that i start webServer.exe on aPC,and then start broadcast.exe and reciever.exe,it work perfactly,but when i try to put the reciever.exe on the other PC(bPC),and tpye aPC's IP on to bPC inputfield.
    It won't work ,like webServer never get any recieve request.
    But once i use browser on bPC and run browser version of reciever ,it can work.

    in my situation using browser version ,the reciever on it work perfactly,no matter where i put the webserver.exe or broadCast.exe.
    But when i try to use .exe version of reciever,it can only run on same device(in my case is aPC),putting to other PC ,the .exe seems like can't reach webServer.exe.

    i have tryed turn off firewall and set the TCP,UDP input & output rule to allow every port,still can's solve it.