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Question About AudioListener in MetaQuest2

Discussion in 'VR' started by kumao23, May 22, 2022.

  1. kumao23


    Jan 19, 2015
    I have a question about AudioListener in MetaQuest2.
    When I turn on/off the AudioListener connected to the CenterEyeAnchor on the Unity side, the process is reflected correctly and the sound turns on/off, but when I build and run it on the Quest side, it does not turn off.
    The sound continues to play even when turned off.
    I would appreciate it if someone could tell me if this is the case.
    Thanks in advance.
    Translated with (free version)
    Last edited by a moderator: May 23, 2022