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About 64 bits requirement

Discussion in 'Android' started by neufoctobre, May 28, 2019.

  1. neufoctobre

    neufoctobre

    Joined:
    Jun 20, 2015
    Posts:
    92
    Hi !

    I have a question about the 64 bit requirement by google.

    Using the google process for unity here : https://developer.android.com/distribute/best-practices/develop/64-bit and According the documentation: "for each native 32-bit architecture you support you must include the corresponding 64-bit architecture ....... For the ARM architecture, the 32-bit libraries are located in armeabi-v7a. The 64-bit equivalent is arm64-v8a. For the x86 architecture, look for x86 for 32-bit and x86_64 for 64-bit."

    But I see my app bundle contain the armeabi-v7a and arm64-v8a, it's fine, I also have x86 but the x86_64 is missing and I don't see any option in unity to add this library, is that normal ? Is it enough for the google requirement to only have the 64 bit architecture for ARM and not for X86 ?

    Thank you !
     
  2. JuliusM

    JuliusM

    Unity Technologies

    Joined:
    Apr 17, 2013
    Posts:
    824
    Unity Android does not support x86 64-bit architecture. x86 32-bit Android support is planned to be removed in 2019.3.