Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Able to Fix a Corrupted Timeline Asset?

Discussion in 'Timeline' started by Hobbeslionheart, Dec 17, 2019.

  1. Hobbeslionheart

    Hobbeslionheart

    Joined:
    Sep 19, 2019
    Posts:
    5
    Somewhere between testing and uploading the file to Unity Collaborate, a timeline asset got corrupted and is not able to be opened in Unity. Unfortunately, we went too long before uploads and the older version of the asset is in a much different state than it was when we tried to upload it.

    I was wondering if I could peek into the file's code or open it somehow to see if I can fix it to make it work again. I tried opening it with Visual Studio and it didn't work.

    If it's corrupted, is it pretty much gone short of reverting to an older version or creating a new one?
     
  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    If it's saved as text you can. A timeline file is simply sequence of assets that reference each other, so it's possible to fix up. If you can identify the corruption, you might be able to just remove a single object in the file and have it load. The objects are the timeline asset, the tracks, the playable assets referenced from clips and any recorded animation clips.