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Feedback Ability to exclude folders (i.e. extensions) from default object picker

Discussion in 'Editor & General Support' started by Flavelius, Jul 4, 2020.

  1. Flavelius

    Flavelius

    Joined:
    Jul 8, 2012
    Posts:
    926
    Hi,
    this bothered me for quite a while now; when extensions import huge amounts of textures/icons for example that are only used for editor UIs etc. those still clutter the unity object-picker window that one uses to assign own textures to fields.
    And this applies to all kinds of assets that extensions carry with them, that in many cases are not relevant to be displayed via the object picker.
    With all the recent improvements to usability in the editor this would be a super helpful addition too: to be able to mark folders as excluded/filtered from the object picker window.
     
    Dredika and Peter77 like this.
  2. snoche

    snoche

    Joined:
    Feb 22, 2010
    Posts:
    82
    +1

     
  3. Flavelius

    Flavelius

    Joined:
    Jul 8, 2012
    Posts:
    926
    *Ping* because still relevant
     
  4. NikSok13

    NikSok13

    Joined:
    Jun 6, 2017
    Posts:
    1
    Strongly required
     
  5. Dredika

    Dredika

    Joined:
    May 16, 2020
    Posts:
    4
    Would love to see this!
    A full 90% of my sprite picker is populated with useless assets from editor Plugins