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Ability to debug app running on device

Discussion in 'AR' started by FrozenKiwi, Mar 26, 2019.

  1. FrozenKiwi

    FrozenKiwi

    Joined:
    Mar 7, 2019
    Posts:
    13
    Hi all,

    I'm trying to figure out if it is possible to set breakpoints and debug the application after it has been deployed to the device (perhaps similar to how it is possible to debug a Xamarin app running on a remote device).

    Most of the time, debugging in simulator & ZI is sufficient, but for the really hairy beasts the ability to view the code as it runs in it's natural habitat would be killer!

    (In the ML Package Manager, there is mention of a Visual Studio 2017 plugin that allows to "Create, build and debug Magic Leap applications on device." As there is no mention of Unity I'm not hopeful, and I don't see a way to create the final VS solution for the MPK anyway, but bringing it up anyway because dang it... I guess I am hopeful).