Search Unity

Question AA in planar reflections

Discussion in 'High Definition Render Pipeline' started by andyz, Nov 6, 2020.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,272
    2020.1.12
    So in forward I can get MSAA on reflection probe images which make them look a lot better in a mirror for instance.

    But if in deferred it only seems to apply the selected AA to the whole image last-thing, which means only FXAA really works on reflections well, interestingly... You can set a custom frame setting but the AA post process seems not to do anything
    Is this a deferred limitation?
     
  2. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,272
    Need anti aliased reflections in Deferred...
     
  3. Bordeaux_Fox

    Bordeaux_Fox

    Joined:
    Nov 14, 2018
    Posts:
    589
    Last edited: Dec 9, 2020