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a19 a crash fest

Discussion in '2020.2 Beta' started by laurentlavigne, Aug 16, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,362
    default urp project from the hub
    crashes when clicking on things
    1270872
    1270870
    1270867
     
  2. transat

    transat

    Joined:
    May 5, 2018
    Posts:
    779
    It’s been a crash fest for me as well. Or rather... it hangs. So I have to force quit it... but then for some reason the editor remains visible on my desktop (despite the app having been quit) and I can’t relaunch it without restarting the computer.
    Is this what you’re experiencing @laurentlavigne or straight out crashes?
     
  3. transat

    transat

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    Posts:
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    I’ve got a feeling it’s due to recent changes in the asset import mechanism. I believe that some assets only get properly imported when they’re needed in the editor now? Or something like that @LeonhardP ?
     
  4. laurentlavigne

    laurentlavigne

    Joined:
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    Posts:
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    upload_2020-8-16_12-58-59.png
     
  5. laurentlavigne

    laurentlavigne

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    if it were asset import it wouldn't happen with the default urp scene, the one made by the hub
    i mean it could technically but it is likely that they have that in their automated test suite, at least
     
  6. mjc33

    mjc33

    Joined:
    Oct 9, 2019
    Posts:
    26
    It seems stable for me and have only had one crash (when importing a package with loads of "obsolete API" scripts), Not using URP or HDRP
     
  7. adamgolden

    adamgolden

    Joined:
    Jun 17, 2019
    Posts:
    1,555
    It's more stable for me than the alpha before it, but I've also switched to Windows 10 from 7.. so that could be a meaningless sentiment.
     
  8. transat

    transat

    Joined:
    May 5, 2018
    Posts:
    779
    @laurentlavigne do you have links to your bug reports? My iPhone tries to dial the number when I click on your current links. Or is that a forum bug?
     
  9. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,678
    Never post link to bugs your report in public. It contains personal information.
     
  10. transat

    transat

    Joined:
    May 5, 2018
    Posts:
    779
    Ah. Ok. Is there another way to point to issues so that we can keep track of them?
     
  11. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,618
    Just post the Case number from your bug-report confirmation email, such as: Case 1262574

    Then you can use the following link to find it in the public issue tracker once it has been processed:
    https://issuetracker.unity3d.com/product/unity/issues/guid/1262574

    To find a different ticket, just replace the Case number in the link.