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A Very Tiny Button Can make a huge difference

Discussion in 'General Discussion' started by blafed, Jul 22, 2020.

  1. blafed

    blafed

    Joined:
    Sep 24, 2015
    Posts:
    5





    (see them at these links, due to something goes wrong when posting images)
    https://drive.google.com/file/d/18jOPK09s9TGa2c_SsHwXPiNeG6gh5ffp/view
    https://drive.google.com/file/d/1T-8IQPE81ejBaJ0kGhJy8VaGkbDQGZdQ/view
    I even dont know what you call that button. but whatever
    With this button you will be able to move in any sub folder of the project easier without losing the focus (selected object) of inspector view!!

    it will be more usefull when dragging an asset to the inspector, instead of locking inspector to drag then unlocking inspector...;)

    for us that would increase our productivity by about 15% cause most of our work is done(modelling, data structing, animating, level design) are done in unity, not in external application.

    so it would be a great to see this at a next update..