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A small Christmas update: Tutorials, Unite other resou

Discussion in 'Announcements' started by NicholasFrancis, Dec 22, 2007.

  1. NicholasFrancis

    NicholasFrancis

    Joined:
    Apr 8, 2005
    Posts:
    1,587
    Hi guys...

    Are you sitting on the 26th feeling all fed and lazy? The winter cold is coming in and you're NOT going out there before it gets warm again..

    FEAR NOT!

    We've got some stuff that should keep you busy for long enough that Christmas is basically over and done with before you need to go outside again.

    Go to http://unity3d.com/support/ and take a look around - we've got a bunch of resources for you - especially our new 3d platform tutorial - 100+ pages of detailed walkthrough and great artwork!

    There's also all the sessions from Unite 07. So if you missed out on the fun or just want to relive the happy days in SF - that's the place to go!

    On a personal note, a great thanks to you all for a great year... See you in '08

    Nicholas
     
  2. mehware

    mehware

    Joined:
    Nov 19, 2007
    Posts:
    739
    Thanks! Trying the networking example out now.
     
  3. BenH

    BenH

    Joined:
    May 11, 2007
    Posts:
    175
    WOW :eek:
    That platformer tut looks amazing. I hope my family wasn't expecting to see me over the holidays. Now if my game sucks, I only have myself to blame. You've given me the tools and the know-how. NO engine can compete with these docs, and I'm glad you guys realize the importance of them. Congrats!
     
  4. bigkahuna

    bigkahuna

    Joined:
    Apr 30, 2006
    Posts:
    5,434
    Wooo hooo! :)
     
  5. bronxbomber92

    bronxbomber92

    Joined:
    Nov 11, 2006
    Posts:
    888
    Yay!!! I can't wait to go through all of the Unite resources :)
     
  6. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Fantastic stuff! I love the gem shader...just a little thing: the example scene has missing mesh renderers and colliders for the purple and turquoise diamonds, but you can add them yourself from the source meshes (I used Cube_001 and Sphere).

    --Eric
     
  7. drJones

    drJones

    Joined:
    Oct 19, 2005
    Posts:
    1,351
    oh hell yes.

    thanks so much guys - now go have a stiff drink relax ; )
     
  8. Tom163

    Tom163

    Joined:
    Nov 30, 2007
    Posts:
    1,290
    Thank you for about 3.5 tons. :)

    Especially the networking demo is something I've been waiting for! Thanks a lot.
     
  9. taumel

    taumel

    Joined:
    Jun 9, 2005
    Posts:
    5,292
    Thanks for sharing! Fun to watch... :O)

    @Nicholas
    A tip for you: If it's cold, go outside and run, i promise a few minutes later you'll want to undress no matter how cold it was before...
     
  10. shaun

    shaun

    Joined:
    Mar 23, 2007
    Posts:
    728
    Thanks - the Unite stuff is great.

    I bet the Sector3 guys will be at the beach - it's usually about 40° C on Xmas day in Australia. I'm jealous! :)
     
  11. Ricko

    Ricko

    Joined:
    Dec 9, 2007
    Posts:
    169
    Thank you! Thank you! Thank you!

    I didn't find out about Unity until after the Unite get together so this is a real bonus seeing those sessions online now.
     
  12. taumel

    taumel

    Joined:
    Jun 9, 2005
    Posts:
    5,292
    @shaun
    But maybe they just face death in form of three copper sharks. ;O)
     
  13. GaborD

    GaborD

    Joined:
    Jul 9, 2007
    Posts:
    42
    Great stuff!
    Thanks a ton.
     
  14. jashan

    jashan

    Joined:
    Mar 9, 2007
    Posts:
    3,307
    Ah, x-mas was yesterday ;-)

    Thanks UT - this is grrrreeatly appreciated!!!

    Jashan
     
  15. shaun

    shaun

    Joined:
    Mar 23, 2007
    Posts:
    728
    @Taumel - LOL, I don't know why everyone thinks there are so many sharks in Australia - only a couple of people get eaten each year.
     
  16. taumel

    taumel

    Joined:
    Jun 9, 2005
    Posts:
    5,292
    I think that's because in germany we've 0 casualites due o this, as far as i know. I think i rather meet the Yeti in the alps instead of a shark. Beside of this Spielberg obviously is to blame for...
     
  17. chiefbobo

    chiefbobo

    Joined:
    Dec 26, 2007
    Posts:
    25
    Man, I have been jonesing for new tuts. I'm hoping all the bugs in the FPS tutorial are worked out. I have been stumped in the 3rd FPS Tut. After you add the robot, it is never visible in the game view. You can see it moving around as a wire frame ball in the scene views during game play, but it never becomes visible in the game view. I know the tut was very old and perhaps this was an an compatibility between the tut files and Unity 2.0. But for a non-scripter noob like me, that has completely halted my learning process. Downloading the new files now and hoping something has changed!

    Thanks for all the hard work to get these out for the holiday season OOTE/Unity Tech.!
     
  18. GusM

    GusM

    Joined:
    Aug 27, 2005
    Posts:
    585
    Just back at home and this is the best present I could think of. Thank you so much.
     
  19. proparjak

    proparjak

    Joined:
    Sep 29, 2006
    Posts:
    108
    Thank you very much :)
     
  20. dingosmoov

    dingosmoov

    Joined:
    Jul 12, 2005
    Posts:
    559
    Great work Guys!!! Thanks for the networking example!!!

    UNITY FOR PRESIDENT! :)