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Question A scripted object (probably UnityEngine.Timeline.ControlTrack?) has a different serialization layout

Discussion in 'Getting Started' started by Januaryz, Oct 11, 2021.

  1. Januaryz


    Apr 18, 2015
    unity version: 2020.3.8f1
    platform: iOS

    We pack Timeline into AssetBundle and load it during game. However, some Timelines are not played, and errors are reported through the log:

    Has anyone encountered the same problem and how can this be solved?