Hi, I cannot run my new C# scripts anymore on the phone. The old games do work but none of the new ones. I get the following error message on phone screen in Development Build: "A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 32 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?" What does that mean? The cube drops on the plane but the Gui Text does not update on the phone. Updating Unity from 4.2.1 to 4.2.2 did not solve the problem. Any ideas?