Just a quick question about override tracks. I know that once you start laying down keyframes within the override, it completely takes over that part of the model. The only way for it to be animated is via the override track. For example, let's say I animate a guy talking on a phone and walking at the same time. The guy gets angry and throws his phone on the ground. I'd have to use an override track on the arm for the phone and throwing action The question I have is whether or not I can take back control of the limb on override and use the main track to animate it again.