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A possible future tutorial series about a node based scripting system ?

Discussion in 'Community Learning & Teaching' started by Quasar47, Jul 10, 2019.

  1. Quasar47

    Quasar47

    Joined:
    Mar 24, 2017
    Posts:
    122
    Sorry for my english if I make any mistakes.

    I'm pretty sure this kind of tutorials is often requested on Unity Answers, since I've lot some comments about it on Unity forums, but node-based systems are really advanced and are completely out of my scope. Since Unity finally has a functionning and modular scripting system for its shader and VFX graphs, and soon its regular scripting system, I think it would be interesting if we had some tutorials similar to the ones on Youtube on how to create a similar system. I think it would be a great opportunity for people like me who are in desperate need of advanced tutorials about extending the Unity Editor and would like a quality tutorial instead of the ones on Youtube providing very little insight on how to handle the subject.