Hey everyone! I have here a project that usually works fine at Windows. So, when I try to make the build using mac, I got a lot of different types of memory crashes, during the build. Above, some of then: So, sometimes, the unity just close, and another times I have another bug, with a message "Out of memory". So, when I finally make the build, after a lot of tries, I have another error when I run the build on device. Something about the sharedassets0.assets is corrupt. I just read about it on forum, and maybe can be some script with the same name in JS and C#, but I really can't find it yet. Maybe can be a pos generate script, I don't know. So, anyone here can give me some tips or some help here? Thanks!