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A game crashes on the 5th gen Kindle Fire devices

Discussion in 'Android' started by amjaliks, Sep 30, 2015.

  1. amjaliks

    amjaliks

    Joined:
    Jul 11, 2015
    Posts:
    157
    A game crashes on the 5th gen Kindle Fire devices during launch.
    I have no access to any of these devices. But all I can get from Amazon test results is this:

    F/libc (19264): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x3f8ccccd in tid 19294 (FMODAudioDevice)
    I/libc (19264): Suppressing debuggerd output because prctl(PR_GET_DUMPABLE)==0

    In all cases fault address is the same.

    The game runs on old devices without any issues.
    I'm using Unity 5.1.3f1.
     
  2. amjaliks

    amjaliks

    Joined:
    Jul 11, 2015
    Posts:
    157
    Is FMOD is part of Unity or Fire OS?
     
  3. Chupos

    Chupos

    Joined:
    Sep 9, 2012
    Posts:
    10
    We ran into the same problem - disabling Everyplay on Amazon seemed to fix it for us.
     
  4. amjaliks

    amjaliks

    Joined:
    Jul 11, 2015
    Posts:
    157
    Have you tried latest Everyplay version?