I'm currently working on a prototype for a multiplayer game. I have gotten a few ideas down and want to learn how to have server based accounts and have Bluetooth, LAN, and Online multiplayer available. I have previously used Photon for this stuff as it was the easiest, but there is no way to do either Bluetooth or LAN multiplayer so for this project it just wasn't going to work. I know UNET supports Online and LAN, yet do any platforms have all three available? When researching servers I think using mySQL and some PHP code would be the best option. Is that so? Or should I go with something else? Thanks for any help!