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A couple questions on Hinge Joints

Discussion in 'Physics' started by LDawson97, Sep 4, 2018.

  1. LDawson97

    LDawson97

    Joined:
    Aug 16, 2018
    Posts:
    19
    Hello.

    I have a simple scenario of two Hinge Joints. One connected to another (think of Tank tracks).
    When I hit play, the joints are connected the way I want, but I have a couple questions:

    • Why does my last Hinge Joint spawn awkwardly inside the upper Hinge Joint?
    • Is it possible to make the Rigidbodys interact with each other with Unitys Physics? At the moment they clip through each other.

    Here is a video showing the spawning:
     
  2. LDawson97

    LDawson97

    Joined:
    Aug 16, 2018
    Posts:
    19
    Can I bump this? I can't figure this problem out :/