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A couple of Unity questions

Discussion in 'Getting Started' started by mejon, Jun 28, 2015.

  1. mejon

    mejon

    Joined:
    Jun 28, 2015
    Posts:
    3
    I have a couple of questions to determine whether I’ll use Unity.

    1. Can you use ads in the apps you create? e.g admob

    2. Is it free to make and publish with no royalties?

    3. How long does it take to learn Unity for a beginner?

    4. What language does Unity use, or how are games in Unity created?

    5. How long does it take to make your first game?

    6. To create games with Unity do you have the option of just coding it,
    or can you create visually without needing to enter lines of code?

    7. Are 2D games possible to make, and do they look good in Unity?
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,354
    1. Yes.
    2. Yes.
    3. Depends.
    4. C# or Unityscript.
    5. Depends.
    6. There are some visual coding packages on the asset store.
    7. Yes, and yes, if you make them look good (it's not something that's up to Unity).

    --Eric
     
    the_motionblur and jhocking like this.
  3. mejon

    mejon

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    Jun 28, 2015
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    Can you explain question 6 in more detail?
     
  4. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    You'd have to say what you want more detail about.

    --Eric
     
  5. jhocking

    jhocking

    Joined:
    Nov 21, 2009
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    812
    The main visual coding package I know of is Playmaker. But in my biased opinion (ie. I'm a programmer) you're better off developing games by programming them.
     
    NomadKing and zombiegorilla like this.
  6. the_motionblur

    the_motionblur

    Joined:
    Mar 4, 2008
    Posts:
    1,738
    I am an artist and I avoided scripting for a long time. Now that I've used it for a little while I have to agree that - while visual scripting certainly has its advantages - I would not want to miss being able to script any more.

    What I want to say is: It's a hard road in the beginning but it's worth sticking to it.
     
  7. Kiwasi

    Kiwasi

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    Dec 5, 2013
    Posts:
    16,860
    If you have some general familiarity with programming languages and concepts you can make a flappy bird clone in a day.

    If you are starting from no experiance at all I would say a couple of weeks to get to this stage.
     
  8. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    18,505
    Yes. Up until you make $100,000 gross annual revenue. Then you have to buy Pro licenses (flat payment, no royalties).
     
  9. mejon

    mejon

    Joined:
    Jun 28, 2015
    Posts:
    3
    ok thanks