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A combination of MatCap and a reflective material - possible?

Discussion in 'Shaders' started by PLyczkowski, Apr 2, 2011.

  1. PLyczkowski

    PLyczkowski

    Joined:
    Apr 2, 2011
    Posts:
    6
    Would it be possible to change the reflection cubemap that is used in the Reflective Bumped Specular shader with a reflection created like in a MatCap shader that can be found here? If yes, any tips how to do it?
     
  2. PLyczkowski

    PLyczkowski

    Joined:
    Apr 2, 2011
    Posts:
    6
    Bump, help?