Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

A child gameobject is giving me some trouble...

Discussion in 'Getting Started' started by badSkin, Nov 26, 2018.

  1. badSkin

    badSkin

    Joined:
    Jan 10, 2018
    Posts:
    6
    Hello,

    I have a 'player' prefab that has two text objects as children.

    One of them (the 'name' object) works just fine - I can modify the transform.position etc.

    However, the second one ('points') is not responding to manipulation through script. I can't figure out why - although I'm guessing that the fact that it has a blue 'prefab' icon next to it and not a 'gameobject' icon is a clue...

    Can someone help me out? I've attached an inspector image.
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,851
    These are UI objects. I guess that Player 0 has some component on it that automatically positions its child objects. If you look carefully at the RectTransform component of Points, I bet there's even a message there telling you that some properties are controlled by such-and-so.
     
  3. badSkin

    badSkin

    Joined:
    Jan 10, 2018
    Posts:
    6
    I don't that's the issue. I think the issue is my code is operating on a prefab and NOT an instantiated instance of it.

    If I click the NAME OBJ in the inspector, it highlights the NAME child of Player 0 object in the hierarchy... but if I click on the POINTS OBJ in the inspector it highlights the PREFAB folder and the actual prefab in that folder.
     
  4. badSkin

    badSkin

    Joined:
    Jan 10, 2018
    Posts:
    6
    Well I solved my issue. I was correct - somehow my prefab wasn't correctly made. I had to make a new one a couple times until I got it right. Not sure I fully understand it but I suppose the more I do it the more I will.
     
  5. BlankDeedxxAldenHilcrest

    BlankDeedxxAldenHilcrest

    Joined:
    Jul 10, 2018
    Posts:
    292
    I wanna make a card game, I bet it's fun.