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Bug A Camera depth bug.

Discussion in 'Editor & General Support' started by qpuilie, Aug 4, 2022.

  1. qpuilie

    qpuilie

    Joined:
    Jan 14, 2020
    Posts:
    69
    Hi,
    I'm having some trouble.

    Device: Apple mac M1
    Pipeline: URP12.1.7
    Unity version: 2021.3.6f1c1

    First of all, the phenomenon below works fine on Windows.
    I created a depth RenderTexture,
    Manually call the Render method of the camera,
    If I don't include SSAO's renderfeature in the Renderer, it won't get anything.
    It also works very well on other platforms.
    I have provided the simplest demo, please check it out.

    Thanks!
     

    Attached Files:

  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,063
    If it's reproducible make a bug report
     
    Kurt-Dekker likes this.
  3. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,751
    That's perfect... as @DevDunk suggests, the next step is to file a bug (Help -> Report Bug)

    Unity bugs will never be fixed as a result of a forum post. That's not a thing.
     
    DevDunk likes this.