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a BeamNG car bending question

Discussion in 'Physics' started by imDanOush, May 27, 2015.

  1. imDanOush

    imDanOush

    Joined:
    Oct 12, 2013
    Posts:
    368
    Hello.

    I am creating a game with my group, Currently I finished creating a car in 3DSMax, now there is a question. Since the car should bend when crashes to a wall or something, then should I add any element (or object) to the 3D car in 3DS Max or should I do further stuff in Unity3D?

    A BeamNG screen shot of car bending (The picture is showing a flat skate board bended,though) :


    Regards.
     
  2. imDanOush

    imDanOush

    Joined:
    Oct 12, 2013
    Posts:
    368
  3. IancuCristi

    IancuCristi

    Joined:
    Jan 13, 2018
    Posts:
    1
    hi, could you update the link?