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8K Lightmap Size in the future

Discussion in 'Global Illumination' started by Zylex, Jul 1, 2020.

  1. Zylex

    Zylex

    Joined:
    Nov 25, 2008
    Posts:
    238
    Is supporting 8192x8192 something is being looked at atm? This can help when baking a terrain without splitting it up and make sure batches don't get broken because of the different lightmaps.
     
    BrandyStarbrite likes this.
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    This is something that we have discussed internally, but other work needs to be done first before we could support 8K lightmaps. It will eventually happen, but unfortunately, we don't have an ETA yet.
     
    BrandyStarbrite likes this.
  3. hungrybelome

    hungrybelome

    Joined:
    Dec 31, 2014
    Posts:
    336
    +1, also looking for this
     
  4. Zylex

    Zylex

    Joined:
    Nov 25, 2008
    Posts:
    238
    Some sort of ETA or timeframe on this would be great because that gives us insight if we have to create a workaround or can wait on this feature.
     
    hungrybelome likes this.
  5. marwi

    marwi

    Joined:
    Aug 13, 2014
    Posts:
    138
    Hello, any news on this?
     
  6. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    No ETA at the moment due to ongoing refactoring work. If your project requires 8K lightmaps, please look for a workaround.