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Bug 8bitdo Ultimate 2.4g Wireless Controller is recognized by MacOS but not working in Unity

Discussion in 'macOS' started by yodamaycry, Dec 2, 2023.

  1. yodamaycry

    yodamaycry

    Joined:
    Oct 18, 2019
    Posts:
    5
    I'm getting the "Couldn't parse HID descriptor with fast parser. Using fallback" error and no response whatsoever to the controller in Unity. The controller shows up in the Mac OS Bluetooth settings and seems to be fully recognized by name and everything. Is there a way to add this thing to the accepted controllers in Unity? Or maybe teach the parser how to read it, I mean the computer sees it fine, but this isn't my specialty so I'm just asking.

    EDIT:
    I see now that the controller is not seen as a "gamepad" but can be accessed by using the "listen" function for each of the input actions. It would be great if this was recognized as a gamepad and I could use the same setup for both my windows computer and my Mac laptop but at least there is a working option.
     
    Last edited: Dec 2, 2023