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80s Shoot'em Up Kit (Unity 2D - mobile ready)

Discussion in 'Assets and Asset Store' started by Gruguir, Aug 29, 2014.

  1. Gruguir

    Gruguir

    Joined:
    Nov 30, 2010
    Posts:
    340

    80s Shoot'em Up Kit is inspired by classic 80s shooters. This asset provides a complete, mobile optimized, 2D project based on Unity native 2D tools.

    Key features :
    • Keyboard, joystick, mouse, and touch screen inputs
    • Firing system : shoot delay, bullet count limiter, Auto Fire and fire rate penalty
    • Object Pooling example : optimize the application by reusing elements
    • Event system : set checkpoint, play or stop an audio clip, spawn an item, change level...
    • Run the project in a unique scene or handle multiple levels
    + upgrade system, coin items, several enemy types, cool retro sfx ...

    [Windows Standalone build]
    [documentation]
    [Asset Store link]
     
    Last edited: Feb 25, 2018
    jingray likes this.
  2. Gruguir

    Gruguir

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    v.1.2 is live, featuring on-screen buttons control option (in addition to drag control), and grid helper utility for tile placement.
    http://u3d.as/8y7
     
  3. Gruguir

    Gruguir

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    I just realized that the webplayer was broken for whatever reason :eek:,fixed it.
    By the way, my assets are actually priced down ($25 instead of 35).
     
  4. Gruguir

    Gruguir

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    By popular request, next update will finally include a full Csharp version of the project :) Also the price will be raised up.
    If you own the kit and want to try it out before release, email me with your order number.
     
  5. Gruguir

    Gruguir

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    80s Shoot'em Up Kit version 1.4 is available, featuring full C Sharp version, and Unity 5 ready
     
  6. Gruguir

    Gruguir

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    Version 2.05 has been submited. An annoying boss bug, introduced in 2.0 has been fixed.
    As webplayer is deprecated, you can grab Windows standalone build here.
     
  7. jingray

    jingray

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    Feb 6, 2015
    Posts:
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    I can't download standalone game!
    And a question: Kit support moving "Touch Relative Position Control" for main Player ?
     
    Last edited: Aug 11, 2018
  8. Gruguir

    Gruguir

    Joined:
    Nov 30, 2010
    Posts:
    340
    @vudong The link works for me ? and yes, finger touch screen or virtual controller movement.
     
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