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Question 80ms on Render Thread, but no info?

Discussion in 'Unity Analytics' started by dpratt758, Feb 26, 2024.

  1. dpratt758

    dpratt758

    Joined:
    May 4, 2021
    Posts:
    3
    Capture.PNG

    I'm not sure if this is where i need to post this, but for some reason my game runs at 25fps. I have a relatively weak computer by todays standards, but this spike is pretty intense. I've never really used Unity and I don't know how to use the analytics. But when there's an 80ms render thread and the game object using 94% is N/A, i don't even know where to begin. How do I fix this?
     
  2. dpratt758

    dpratt758

    Joined:
    May 4, 2021
    Posts:
    3
    The next spike you see on the graph is a 350ms spike