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Question 6DoF Mobile VR

Discussion in 'VR' started by pithakoteTata, Mar 18, 2021.

  1. pithakoteTata


    Oct 18, 2019

    I was looking into positional tracking with ARCore in Mobile VR and came across the following discussion:

    They point towards this link :

    Which uses an older version of ARCore. Has anyone been able to replicate this using Unity's new Package based ARCore system?

    I cannot even use the
    "Position tracking with ARCore" section from that article as I cannot seem to understand how "Frame" from that code works?
    Can anyone help reproduce the same code but in the modern ARCore system?