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60fps Android game without spike? It can't be with Unity.

Discussion in 'Android' started by netics, Dec 11, 2013.

  1. netics

    netics

    Joined:
    Aug 23, 2011
    Posts:
    102
    1/57 is converted to 0.017543 automatically.
    Compiler do it.

    Anyway, this issue was on Unity 4.
    People need not concern this anymore.