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60 Seconds: Over 120,000 people, cross-platform competition!

Discussion in 'Made With Unity' started by Bric, Jan 26, 2014.

  1. Bric

    Bric

    Joined:
    Oct 29, 2012
    Posts:
    16
    $1620129_728091313869667_942523216_n.jpg

    Hi, I am Eric, the indie from Taiwan. "60 Seconds" is our brand new title at this spring and it's a episode 2 of Wagon Shootout.

    This time, we trying to create a game play like "Tap Tap Revenge", but the difference is "60 Seconds" could be more relaxable. Music game is not suitable for people who doesn’t have good feeling in tempo, like me. Therefore, we wanna create one game which could let everyone play it well, doesn't care about the tempo of music. Player only need to maximize the speed of the finger, then put the trigger and shoot enemy down. That’s the core-design of “60 Seconds”.

    By the way, this our first time to develop across all platform game. We thank for the Unity Engine which is really powerful at cross platform, let us can only spend four month to create a real-time competition platform.

    Download URL:
    (iOS) http://bit.ly/1jxA87s
    (Android) http://bit.ly/1jmC4lA
    (WP) http://bit.ly/HkIUaB