Search Unity

Discussion in 'General Discussion' started by n120, Jan 31, 2018.

  1. n120

    n120

    Joined:
    Jan 7, 2018
    Posts:
    3
     
    Last edited: Jul 10, 2020
  2. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,508
    Use GameObject.SetActive().

    The .enabled flag is for disabling/enabling components.
     
    Kiwasi and karl_jones like this.