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[50% OFF] UniStorm 5.2 - AAA Volumetric Clouds, URP Support, Weather, Sky, Atmospheric Fog, & More!

Discussion in 'Assets and Asset Store' started by BHS, Jan 27, 2012.

  1. ER_Smith

    ER_Smith

    Joined:
    Sep 26, 2023
    Posts:
    1
    Is it possible for users to be above the cloud layer?
     
  2. iceasson

    iceasson

    Joined:
    Mar 7, 2022
    Posts:
    15
    How do you get it to work on 2D URP template?
    the template already comes with a 2d renderer. Am i to override the 2D renderer with whats shown on the guidelines?
    Wouldnt that mean i lose the 2d features?


    Before importing the UniStorm URP UnityPackage, you have to create your own Universal Render Pipeline Asset. If you have already created one, you can skip this step.

    To do this, right click within the Project tab and go to Create>Rendering>Universal Render Pipeline>Pipeline Asset (Forward Renderer):
     
  3. liuyao

    liuyao

    Joined:
    Jan 9, 2019
    Posts:
    1
    I followed the instructions to set up Unistorm in URP, but the options shown in the image are missing.
    unity:2021.3.18f1c1 unistorm:5.2.0
    upload_2023-10-17_18-32-41.png upload_2023-10-17_18-33-10.png
     
  4. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,996
    some issues with vr (2021.3.19f1, birp, openvr, multipass)

    it seems like sun "gradient" in the sky is in different position for left eye?
    (actual sun disc is correct, but the orange "gradient" around sun is not)
    and that makes clouds towards sun have different shading per eye..
     
  5. Yaya2503

    Yaya2503

    Joined:
    Jan 13, 2023
    Posts:
    10
    UniStorm uses volumetric light and fog? to what extent is it compatible with mobile appariels? can you use volumetric clouds on these appariels? also for light, can I have more image of cartoon/stilized effects? can I use it with fishnet in "mmo" games with an Authority server?